Unity Shaders

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This is a collection of shaders I’ve made trough my projects, all of them are coded for the Unity 3D engine.

Feel free to use them and let me know if there is something I can help with.

To download any of them just click its gif image.

Note: Some Shaders got butchered by the .gif colors.

 

Regular Shaders

This are some cool useful shaders for different effects in your texture.

ChromaticAberration

Chromatic Aberration

Pixelate

Pixelate

 

 

 

 

 

 

 

 

Radial

Radial

Infinite (X and Y)

Infinite (X and Y)

 

 

Slider Simple

Slider Simple

Barrel Distortion

Barrel Distortion

 

 

Noise shaders

This shaders require some noise texture to work properly, each shader contains my personal collection of noise I’ve found through the internet.

Water Distortion

Water Distortion

Dissolve

Dissolve Unlit

DissolveBump

Bumped Dissolve

Sprite Shaders

This shaders work with Unity Sprite Renderers.

To use them, create a material with this shader, then drag and drop the material on your Spirte Renderer Component.

Sprites_Dissolve

Dissolve (Requires Noise)

Sprites_ColorAdd

Color Add

Always Over (For UI)

Always Over (For UI)

Foliage

Foliage (Requires Noise)

Misc Shaders

This are shaders that are very specific in their behavior and will only be useful for their created purpose.

HSV Triangle

HSV Triangle

Particles

Particles